Area game color considerations

Hello guys, it is Madara of the tester.

This time is a continuation of color considerations.
 

Last time, I talked about for to fishing while changing from a flashy color to a plain color.

Then, there are various colors such as flashy colors and plain colors, how should us organize them?

That is flashy colors firstly. this can be based on human appearance is no problem.

The more flashly colors such as red, orange, fluorescent color, and gold to attract for the attention of trout.。

And sober colors are also said the feeding colors.

I think that the earth color, the color that exists on the lands is good, in the sense that it does not give wariness to fish.

The brown on the ground, greenery on the vegetation, dark brown close to the pellets given, and olives close to the water color.

While imagining underwater, it will keep in mind that we will draw attention with flashy colors lure and catch it with feeding colors.

If you can catch it in a flashy color, it keep on it. If you can’t catch it, change it to a sober color system. and change to flashy color, if can’t catch it again.

If you think about color alone, it is rotate the color like this imaginine.

However, although it is a part of the depth of the trout game, it is not possible to catch with just the color.

If the technique part, that is, the range and speed do not match, it can not be a hit.

So, as I told you last time, I’ll explore the upper, middle, and lower ranges by adjusting them as slow and fast.

How quickly can you find and hit these complex combinations of conditions?

There’s the fun and depth of a trout spoon game.

Please try to rotate the spoon color while thinking a lot!

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